![]() Solid enemy with decent versatility and good gameplay options.īlaster is a weaponized installment on the horizontal walls that fires 4 shots in different angles. He has a bit too much health and can get a bit tedious, and the pickaxes can move a bit too fast. He appears in Guts Man's stage, and is placed very well, in an open space with different elevations making it a good challenge. His shield also absorbs damage, so you'll need to strike when he's attacking. He's a strong enemy, rapidly throwing arcing pickaxes that fly down, requiring good timing and maneuvers. That met turned himself into a pickle ! Funniest thing I've ever seen !Įver thought of placing a Met on a humanoid body ? And giving it a shield and pickaxe ? A really cool upgrade to the met that requires good dodging abilities. He appears on the ice slopes in Ice Man's stage, and has generally good placement, plus a fun surprise element as it runs down towards you at a quick speed. It challenges the player to carefully think on what part to shoot, and his weakness is the head, as that will destroy his torso area. He attacks with green energy shots first. He's got a silly but cute sprite, and his light green colour is pleasant to see. When you shoot his torso off, his head will detach, flying and chasing Mega Man by swooping down on him ! Shoot the legs off, and the head will fly upwards, to assault the player !Ĭrazy Razy is the first enemy in the series to have a unique gimmick attached to him. These enemies are garbage and have nearly no redeemable factors.Ī Tier. These enemies suffer from some major flaw that cause them to be either annoying or problematic. This enemy is a very good enemy, with good attack patterns with minor flaws. This enemy is truly a fantastic enemy with great attack patterns, and unique styles of combat. Enemies will be ranked based on design (aesthetic), attack patterns, unique gimmicks + placements in the stage and fun factor. I'll try and rank them all, part by part for each game and see how they stack up in quality. Mega Man has a lot of unique enemies in each game. RULE 2 POST BLACKLIST Links The Mega Man Network /r/MegaMan discord Related subreddits /r/BattleNetwork /r/MegaManLegends /r/MightyNo9 /r/protomen /r/capcom /r/games /r/gamemusic /r/Mario /r/Zelda /r/Metroid /r/SonicTheHedgehog /r/boktai Do not attempt to sell or link to any merchandise or games, regardless of whether the storefront in question is official. In-game screenshots and official artwork or merchandise is exempt from this. If your post is an image post that showcases artwork, you must post a source to that artwork. Mark your spoiler submissions, comments, and links. Spam is defined as advertisements, irrelevant posts to /r/Megaman, and mass-posting many posts in a short period of time. The maps are available in the order that you should first encounter them.Please consider subscribing in order to help support the subreddit! Hello, and welcome to /r/Megaman!Ī place to discuss any of the Mega Man series!īe nice to each other and follow reddiquette. A must get! MapsĮach of the following files displays all possible links, items, hints, whatever you need to get through a level. You are at level 99, with 980 HP, and you can't find the last HP Memory you need? This guide is specialized in the power-ups in order to help you locate all the available status items. The HTML version is recommended, since it contains a lot of links between the various sections. MegaMan Battle Network Perfect Navigation Guide, by Mega Boy.Ī complete guide full of various information about MMBN, from the list of chips and enemies to the characters. ![]() Also, remember that there might be possible spoilers down there. All of that information is available below, but please don't put these files on your website before asking for either the author's permission or mine. To help you get through that game, Mega Boy created several maps and a great information guide. The beginning of a new series that quickly gathered a large following.
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